Devastator – May 15, 2017
Six years ago, I wondered if I would disassemble Devastator and photograph the individual Constructicons. Tonight, I finally do so.
The Constructicons in vehicle mode: Hook, Scavenger, Bonecrusher, Mixmaster, Scrapper, and Long Haul
It’s been many months since I’ve started the process of ridding myself of possessions that I no longer use. From the floppy disks of my old Super Nintendo and Sega Genesis games, to the teddy bear that my parents gave me when I was a baby, and more recently to my video game magazines from the late 80s and early 90s, I am slowly alleviating the burden of past objects in my present life. These are things that had somehow stuck around despite my hardly ever touching, looking, or interacting with them, things that I treasured from childhood, that I think I still do in adulthood. Devastator is no different.
Hook – vehicle mode
Scavenger – vehicle mode
Bonecrusher – vehicle mode
Mixmaster – vehicle mode
Scrapper – vehicle mode
Long Haul – vehicle mode
A part of me did not want to get rid of those things, but another part knew that even if I did, I would be fine and continue to live my life, and possibly be better for it. And yes, time has proved that I am better for it, because I still maintain the memory, while my physical space is freed up. And if and when we finally decide to rejoin the real world, we will have less things to worry about and be responsible for.
The Constructicons in robot mode: Long Haul, Bonecrusher, Scavenger, Scrapper, Mixmaster, and Hook
Because the Constructicons had remained in Devastator form for so long, there was physically some difficulty with transforming them into their individual forms, with some parts “sticking” and hard to move around. It’s kind of the same for me with throwing things out: I’ve had them for so long and it’s difficult (read: painful) to part with them. With Devastator, it’s even harder because as I said in that 2011 post, it was a long process to finally collect all six Constructicons.
But if it’s taken me six years to finally transform them into robot mode, why is it so hard to part with them? In these past six years, I have gone from being on top of my little domain at my old job, to quitting and going on Adventure 2012, to moving to Hong Kong and living there for two years, and now to almost being back in the USA for two years. For a lot of that time, Devastator wasn’t even in my possession, or even in my thoughts. That should be enough proof that it’s not that important to me, right?
Long Haul – robot mode
Bonecrusher – robot mode
Scavenger – robot mode
Scrapper – robot mode
Mixmaster – robot mode
Hook – robot mode
Sometimes, proof isn’t enough to make someone change their mind. That is human nature, and that is life. We would just as soon follow our hearts as we would behave rationally and logically. I have found that this is how I’ve been behaving these past months: the truth is right in front of me and all I have to do is act, but I’m afraid to do so. I’d rather stay stuck in the past, in what’s comfortable. As much as I thought I’d learned the lesson already, it would seem that it’s easy to regress. Will it be possible to move forward in the future, to jump back into the cold water of that swimming pool? I hope so, and we will see. As always, I hope you’ve enjoyed this museum post.