Here’s an earlier Sega Genesis from Electronic Arts, circa 1991, with their “Get Real!” slogan from that period. Unlike some of the later mailers, this mailer lacks full color, containing only orange, black, and white.
That’s all for today. See you tomorrow.
This last scan of the afternoon is a mailer from Electronic Arts for a buy 2 Sega Genesis games, get 1 free promotion, circa 1992. From the order form, it’s not clear whether you have to buy directly from EA to qualify for the promotion. Still, even if it wasn’t possible to buy the games at a store (where you might receive a discount from the MSRP), the free game made it a worthwhile deal.
It’s been a busy afternoon. Time to take a break!
Here’s a slip of paper containing phone numbers for Electronic Arts, early 1990s. One side is the sales number, the other side is the 900 hint line. Why do something for free when you can charge money for it, right?
I want to say this came from one of those writing-pad style displays that you often see in the cash register area, but I really have no memory of it, just an inkling.
This third museum post of the day is an Electronic Arts poster featuring 1992’s Sega Genesis lineup on one side, and a phone menu chart for EA’s hint line on the other. The games side is pretty nice; not sure about that 900 number though. For the record, I never called it, nor did I ever desire to do so.
Like the previous EA Sports supplement, I never looked at this edition that came with the June 1993 issue of Electronic Gaming Monthly. The thing is, it’s more of a marketing brochure than it is an actual source of unbiased information. Here it is now, after all these years.
EA Sports, Volume 2, Issue 1 – June 1993 (PDF, 23.1 MB)
Here’s another insert from the December 1993 issue of EGM: an advertising supplement disguised as a magazine, Inside EA Sports, Volume 2, Issue 2.
Not much to say about this scan; it was thin, relatively easy, and still a piece of video game history, so I did it. It was in immaculate shape due to my never having looked at it, and 23 years later I’m still not interested.
Inside EA Sports, Volume 2, Issue 2 (1993) (PDF, 24.2 MB)
Tonight’s museum post features an earlier catalog from Electronic Arts, circa 1990. As I mentioned in the previous EA post, I was a more of a fan of their earlier releases, and this catalog was one of my favorites, featuring not only Sega Genesis games, but computer and Nintendo ones as well, and also productivity software.
As life continues forward and I accumulate new experiences and memories, some things become forgotten regardless of how much I like them. This catalog is an example. It’s something that I’m not even aware of as it is happening. One moment the catalog occupies a large space in my consciousness, and the next it’s in a blue storage basket under my bed. I don’t even remember how it got there. Over the years, I would occasionally pull things out to see what kind of goodies I could find, and this catalog would be in that basket along with a bunch of other games-related material. Later, I cleared out the basket, only to store the docs in a clear IKEA storage box. It’s so strange how we “clean” our rooms by moving things from one corner to another.
Now, in 2017, I’ve finally scanned and disposed of the catalog. The IKEA box is empty. It’s hard to accept that life is about endings just as much as it is about beginnings, that nothing lasts forever, that all good things must come to an end. I’m still working on accepting this indisputable fact, but in the meantime I’ll share this catalog with the world. It is a fascinating look into the history of EA, before it became the behemoth that it is today. As always, I hope you’ve enjoyed this trip down memory lane.
Electronic Arts 1990-1991 Software Catalog (PDF, 12 MB)
Tonight’s museum post features a mailer ad for Sega Genesis games from Electronic Arts, sent to me either in late 1992 or early 1993. I don’t remember how I submitted my address to EA, but it was probably through a game registration rather than a magazine subscription. Now that I think about it, I sort of remember a registration card coming with those cardboard-boxed EA Genesis games back then. My first one was Zany Golf, bought from money I earned waiting tables at a crab feed (I guess you always remember your first? 🙂 ). It was through a relative’s catering company and at the end they gave us cups labeled with the word “tips”. I remember placing a cup on one table and getting a surprised reaction from the guests. Looking back on it now, it was rather presumptuous, wasn’t it?
I enjoyed a lot of EA’s earlier releases for Genesis. In addition to Zany Golf, I owned quite a few others. Budokan and Blockout are a couple of the cardboard-boxed ones, while slightly newer releases Marble Madness, Team USA Basketball, and Starflight came in the more classically-Sega plastic boxes. We also had King’s Bounty and Centurion: Defender of Rome, but I don’t remember exactly what kind of boxes they came in. Populous, Lakers vs Celtics, and Shadow of the Beast are a few rentals that come to mind (as is typical with people using things that don’t belong to them, the cardboard boxes for the rentals were always beat up). Looking back at this page, it looks like I had Aquatic Games as well (IIRC, it was a gift from my late cousin NVG).
Curiously, despite enjoying so many EA Genesis games, none of the games appearing in this mailer appealed to me. It was tempting to buy 2 games to receive a free Turbo Touch controller, but I just couldn’t do it. There was something about those early EA games that later games lacked. Perhaps they were ports of computer games and so had a different feel to games developed solely for a console. Maybe early in the Genesis’ life there were technical limitations that could not be overcome which resulted in game developers needing to be more creative. I don’t really know.
If I had ordered those two games back then, I wouldn’t have this mailer now to post in the Museum, so things worked out for the best. As always, I hope you’ve enjoyed this trip down memory lane.
You’ve got mail
Open and unfold
And unfold once more
In 1991, Electronics Arts released King’s Bounty for the Sega Genesis. While I no longer remember how we ended up buying this game, I do remember how much fun this game has been for us over the past 23 years. Even now, we occasionally fire it up in an emulator to see if we can’t find the king’s scepter. This video records one of those occasions from a few months ago.
JC was out of town so I had a lot of time to myself. I decided to give it a go, but with a new twist: on impossible difficulty. Throughout the years, the word “impossible” has always scared us away from trying this level. With a much deeper knowledge of the continents now than when I played this game as a teen, I was able to finish the game in an hour and a half.
Sadly, this was one of the games I stupidly sold off after I got the game copier. One of the best parts of the game was the manual. Luckily, Henry over at the Genesis Project has transcribed a version here. Thanks Henry!