Here’s another one of my arrived-damaged Video Games magazines with a pretty messed up cover (had to tape it back on back in the day) and the middle pages 47 to 50 missing. Coincidentally, the missing pages are the same ones missing in the scan from the preceding link. So sad.
Something else sad is that this is the last issue (and only the second one) of Video Games that has a “Formerly Video Games & Computer Entertainment” caption on the cover. It’s also the first issue that features the new review format. At the same time, there are still some pages that retain VG&CE formatting, resulting in a strange hybrid-magazine. I suppose that’s how it is when there’s any sort of transition – things happen gradually.
They say that if you have nothing nice to say, that it’s better to keep your mouth shut. I think I’d better shut up now.
Video Games, October 1993 (PDF, 147 MB)
Here’s the first ever issue of Video Games magazine (September 1993), abruptly changed from the final Video Games & Computer Entertainment from August.
In a previous post I had wondered whether Andy Eddy was still editor of this September 1993 issue, and whether he addressed his departure with readers. The answers to both questions are no, and it seems strange that a long-time editor would leave a publication without any explanation (or maybe that’s normal?). Interestingly, Andy Eddy did write the Arcade Watch column on page 70. Maybe he wrote it before leaving the magazine.
In terms of content, the thing that stood out to me is the SNES Street Fighter II Turbo review. This game pretty much received rave reviews from all the magazines, and it stands out to me because this is before people became fatigued with Capcom’s tendency to release multiple iterations of Street Fighter. While it was cool to have Champion Edition and Hyper Fighting on the SNES, at the time I remember thinking how the graphics and sound were identical to the first game and wondering why most of the magazines didn’t call this out (Chris Bieniek does mention this in his review on page 44). Another thing that was never called out is how the background music suddenly stops at the end of a round, which I thought was strange. Maybe I’m getting more cynical in my old age, but sometimes you just have to wonder whether there’s such a thing as a truly unbiased review (imagine a reviewer offending Capcom with a less-than-stellar review, Capcom retaliates, and next month your magazine misses the scoop to your competitors… a tough place to be in to be sure).
This first issue of Video Games retains a lot of character from VG&CE and is still enjoyable to read. Enjoy!
Video Games, September 1993 (PDF, 165 MB)
Here’s the last EGM supplement appearing on this site for a little while: a compilation of tips and tricks that came with the August 1993 issue. Seems slightly underwhelming given its hyperbolic title. Only three out of eight pages actually have tips.
Trickman’s Best Tricks and Tips of 1993! (PDF, 10.8 MB)
This Super NES Holiday Shopper’s Guide should be the last item that came with the October 1993 issue of Electronic Gaming Monthly, but I don’t want to say it just in case I’m wrong again and something else pops up.
Not much to say here other than it’s a nice roundup of available and upcoming SNES games from that period. You could slap any retailer’s logo on it to make a holiday catalog. Enjoy!
Super NES Holiday Shopper’s Guide (PDF, 22.1 MB)