Sega Visions Trading Cards, Survey Stub

This post originally completed on May 22, 2017 at 10:47 PM

Continuing on from the previous post, here are some more stragglers from a couple of Sega Visions issues. Since these are Sega, I like them a little more. 😉

The trading cards are from the premiere issue of Sega Visions magazine, circa June/July 1990. The scanned magazine that’s available online does not include the trading cards, so here they are for historical purposes. These cards appeared between pages 24 and 25. The opposite panel appeared between pages 8 and 9.

The survey stub appeared in the Fall 1991 issue of Sega Visions. Of course, I completed the survey and sent it in, leaving only this stub. Unfortunately, I did not note which page it came from.

Enjoy!

Sega Visions June-July 1990 Trading Cards

Sega Visions June-July 1990 Trading Cards

Sega Visions June-July 1990 Trading Cards Opposite Panel

Sega Visions Fall 1991 Survey Card Stub

Video Games & Computer Entertainment, November 1990 Issue

Video Games & Computer Entertainment Magazine - November 1990

This post originally completed on May 21, 2017 at 11:43 PM

This final magazine scan of the day is the November 1990 issue of Video Games & Computer Entertainment.

Coming in at 228 pages, this was one huge issue (I don’t think any of the previous scans even broke 200). Because of its size, glue was used to bind the magazine instead of the usual staples found in all the other VG&CEs that I’ve done. And because it was so large, I couldn’t use kitchen shears to unbind it like I did with Game Player’s. No, I had to use JC’s hairdryer, which worked for the first 150 pages or so. After that, I saw a green flash, and JC’s dryer that she bought when we first moved to Hong Kong ended its life (correction: it was just a fail-safe, it came back to life later). For the final pages, I reverted to the kitchen shears, which worked well.

I don’t remember how I came about this issue, but apparently I am at least the third owner. In its pages were markings from the previous owners and also their names written on the subscription forms (now blanked out). I only recognized one of them, a sleazy guy that used to pick on me all the time. He, along with another guy who was supposed to be my friend, would make prank calls to my home, making strange noises and racist Chinese sounds, scaring my family (as I’ve mentioned before, we were relatively sheltered, coming from our particular demographic in Hong Kong). In the end, we changed our phone number, I graduated middle school and went to a prestigious high school, and I never heard from those kids again. It is interesting and sad that I still remember this. I hope that in my own life, I haven’t done too many bad things that people still remember me for after almost 30 years.

Possibly why the magazine is so large is that there’s an entire section of the magazine dedicated to the Sega Genesis, inside of which is a detailed guide to Populous, one of my favorite games of all time. It wasn’t quite Christmas yet but perhaps Sega wanted a big push for the 1990 holiday season. Genesis was definitely hitting its stride, having just finished its first year on the market. Those were fun times indeed.

Video Games & Computer Entertainment, November 1990 (PDF, 324 MB)

Game Player’s, January 1991 Issue

Game Player's Magazine - January 1991

This post originally completed on May 21, 2017 at 5:00 PM

This is my very last issue of Game Player’s magazine, from January 1991. In my eagerness to scan everything, I went backwards for Game Player’s, starting with June 1991, and now working back to the first month of that year.

In the post for the February issue I mentioned Wing Commander being one of the iconic games that appeared. While that was merely an appearance, this January issue features an in-depth, multi-page look at the game. Very nice indeed. Other notables include Race and Hard Drivin’, Road Blasters, Paperboy, and Sword of Vermilion. Hardware-wise, there’s an introduction to an interesting product: the Konami Laserscope.

In the June 1991 scan, I mentioned subscribing to an introductory 3-month offer, but when I look at my collection (the 4 scanned here and the ones available on Retro CDN), I find that I may have been mistaken. But then, I do remember something about a 3-month offer. Is it possible that I subscribed to two different offers, perhaps using a relative’s name? Pages 11 and 12 are missing a corner in this issue – could that have been the coupon? (And BTW, I apologize for the missing chunk in this magazine, and the one other that I forgot to mention). Perhaps the offer was a 6-month offer. Or maybe the 3-month offer was for another magazine, like Next Generation. Damn this thing called aging.

Regardless of what happened, I enjoyed this little brief excursion with Game Player’s after spending so much time with EGM and VG&CE. I hope you did, too.

Game Player’s, January 1991 (PDF, 132 MB)

Game Player’s, February 1991 Issue

Game Player's Magazine - February 1991

This post originally completed on May 21, 2017 at 3:22 PM

On this Sunday afternoon we have the February 1991 issue of Game Player’s magazine.

This issue was a pretty nice one, with many iconic games making appearances. I added quite a few of them (plus some relatively obscure but cool-looking ones) to my playlist after reviewing the scan. Fortunately, it wasn’t too bad despite today being almost as hot as yesterday (scanner did get pretty hot, though). To name a few of the highlights: Super Mario Brothers 3, Populous, Test Drive III, Strider, Dr. Mario, Columns, Wing Commander, and many more. 1990 must have been a great year for games in general.

Some things I wanted to mention about the physical magazine that I keep forgetting to: Game Player’s used a very soft and floppy type of paper; also, a lot of the pages are misaligned. The magazine is glue-bound, and I have been using a pair of kitchen shears to cut off the spine, which shows the volume number, issue number, and “GAME PLAYER’S MAGAZINE”. On some pages the kitchen-shear technique is visible, but luckily you can’t really tell on most pages. Some sources online suggest using a heat gun or blow dryer to melt the glue and pull out the pages, but when I tried this with a different, non-gaming magazine, I found that too many pages curled up, making them difficult to feed into a sheet-fed scanner.

After seeing all these cool games, I think I might just spend the rest of my afternoon playing them. We shall see. As always, I hope you enjoy this issue.

Game Player’s, February 1991 (PDF, 137 MB)

Game Player’s, March 1991 Issue

Game Player's Magazine - March 1991

This post originally completed on May 21, 2017 at 1:44 AM

Tonight’s magazine scan is the March 1991 issue of Game Player’s.

Despite its relatively small 100-page size, this issue was a nightmare to scan. Perhaps I shouldn’t have scanned on such a hot day (it got up to 90°F at one point). Pretty much every other page had a random vertical line somewhere. This is the reason why there’s only a single scan tonight.

One highlight of this magazine that I noticed while reviewing is coverage of the Nintendo World Championship. If I’m not mistaken, this was the only one that ever occurred (correction: there was a second one in 2015). This brings to mind the movie The Wizard, which I loved as a kid. Too bad I was a Sega fan.

There was also an article covering arcade machines for the home which I thought was interesting. It would seem that back then, trying to bring the arcade experience home was paramount. Now, arcades hardly exist in America, and some games are even ported from home machines back to the arcade (Street Fighter IV comes to mind). The video game industry has really come far these past few decades.

As always, I hope you’ve enjoyed this trip down memory lane.

Game Player’s, March 1991 (PDF, 138 MB)

Game Player’s, June 1991 Issue

Game Player's Magazine - June 1991

This late-night edition of magazine scans features the June 1991 issue of Game Player’s.

I have a few of these magazines from the time I signed up for a promotional, free 3-month subscription. It might even have been an offer from the magazine itself, but I don’t remember. This June issue is actually separate, either bought from the store or from another single-issue promotion.

If I recall correctly, I actually quite enjoyed Game Player’s, but looking at it now, I couldn’t tell you exactly why. It seems to be positioned between VG&CE and EGM, not as serious as the former, but also not as sensationalist as the latter. I remember liking the format, but looking at it now the type is rather large, which I suppose is great for kids. Granted, I was just finishing middle school at that time. Speaking of format, you may notice that a lot of pages are slanted; that’s from the actual magazine, and not the scanner. The last 25% of the magazine was murder, requiring re-scans for every single page.

Lastly, there is a version of this issue at Retro CDN, but there are some errors in the PDF such as page size mismatches and missing pages (replaced by duplicates from further in the magazine, e.g. page 45 appearing where page 3 should be). At this point, the fewer magazines I scan, the better. I only have a few left, which makes it the more difficult. It’s always like this for me, whether it’s near the end of a race, a school project, or something at work. The final stretch is always the hardest because I’ve already done the bulk of the work, it’s “good enough”, and I’m ready to quit. Just have to keep doing!

As always, I hope you’ve enjoyed this museum post.

Game Player’s, June 1991 (PDF, 129 MB)

Video Games, May 1994 Issue

Video Games Magazine - May 1994

This post originally completed on May 7, 2017 at 1:47 AM

Tonight’s scan of the May 1994 issue of Video Games is somewhat momentous: this is the last magazine in the “easy” stack that I had set aside a couple of months ago, the staple-bound volumes that could be easily taken apart for scanning. Fortunately, the bulk of the scanning was with these issues. Most of my glued, non-stapled magazines comprised of Electronic Gaming Monthly, the majority of which were already scanned by others and made available online.

Now, the few issues I have left are special issues (like the October 1992 Sonic 2 Hologram Video Games & Computer Entertainment), or the few glue-bound magazines that I couldn’t find copies of online. As I mentioned in one of this week’s posts, I’m getting tired of doing all this, and getting tired of still being stuck in the past (or, at least, still having so many things from the past taking up space). I’m eager to move forward, which means that I’ll probably be taking apart and scanning the holographic issue. For the glued ones, maybe I’ll use some kitchen shears to cut them for the sheet-feeder.

But first, back to this issue. Highlights for me include a response from editor Chris Gore to an opportunistic politician’s posturing on video game violence (talk about getting owned), an interesting editorial regarding backwards compatibility (which we now know is not a priority for console manufacturers), and a couple of highly-rated Sega CD games. About 75% of the magazine needed to be re-scanned, and it got so frustrating that I decided to stop and come back the next day (I usually do everything in one sitting). Seems somewhat appropriate for this scanning milestone, a final slap in the face before it’s all said and done. In the end, I hope it’s all worth it, and that people will enjoy these pieces of video game history. Thanks for reading!

Video Games, May 1994 (PDF, 154 MB)

Video Games, April 1994 Issue

Video Games Magazine - April 1994

This post originally completed on May 5, 2017 at 10:38 PM

On this Friday evening we have the April 1994 issue of Video Games. There’s some nice coverage on Mortal Kombat II, with an introduction to the actors that play the characters. The only other games I noticed were Teenage Mutant Ninja Turtles Tournament Fighters for the SNES, and Sonic 3 for the Sega Genesis. Not much else to say about this issue other than what I always say: hope you enjoy this museum post.

Video Games, April 1994 (PDF, 153 MB)

Video Games, March 1994 Issue

Video Games Magazine - March 1994

This post originally completed on May 4, 2017 at 12:42 PM

An early post today since I’ve been lazy with scanning. I’m getting very close to the end of my rope with all this “preserving”. It’s been many months since I’ve decided to throw out my old things in an effort to let go of the past, and it feels like I’m not actually letting go of the past if I’m still saving everything, albeit in digital form. That said, I try to post and scan only magazines that I haven’t seen available online, as a way to give back to the internet for providing me with all the other scans. And now, here is the March 1994 issue of Video Games.

This is another damaged copy, with the centerfold pages 46 to 51 missing. The staples looked pretty clean so I wonder if the page just fell out, or if it was never there in the first place. I’ve noticed a number of pull-out posters in recent issues, so it’s also possible that I pulled out the poster and don’t remember doing it. For this issue, I was less stringent with re-scanning, doing so only for the most egregious of visual artifacts. Going back and looking at some of my previous scans, I find that as much as I had thought I paid attention, there are still quite a few vertical lines on various pages. If they’re going to be there anyway, then I’m not going to try so hard. Also, as I’ve previously mentioned, Video Games isn’t exactly my favorite magazine, so I’m fine with it having some blemishes.

In this issue we have coverage on infuriating political spin on how video games cause violence. The less I say about that, the better I feel. Hope you enjoy the rest of the magazine.

Video Games, March 1994 (PDF, 147 MB)

Video Games, January 1994 Issue

Video Games Magazine - January 1994

This post originally completed on May 1, 2017 at 7:25 PM

This second magazine post of the day is the January 1994 issue of Video Games.

In this issue, the former Video Games & Computer Entertainment officially abandons computer games, opting to launch a separate Computer Player magazine instead. The sellout was complete. I don’t think I ever saw Computer Player on the newsstand even once. If you read the letter from the executive editor, you’ll find that it’s possible to spin anything in this world.

Today is the hottest day of the year so far, with temperatures reaching into the high 80s. I am hot, and so is the scanner. That will be all for magazine scans today.

Video Games, January 1994 (PDF, 158 MB)